Mu Origin Server Suit 7
Mu Origin Mobile v7.3
Mu Origin 1 version 7.3 with custom features and ZytheModules, please join our Discord Server for live support
Hot Features
- God Items (gold color items with exc option 7 or above)
- HP and Damage Capping removed (hp and dmg can be more that 2.1B)
- ZytheModules (custom feature manager)
- Server Manager (easily manage servers and configuration)
- MuOrigin Toolkit (all in one tools for server owner)
- Professional Web Engine (powerful web engine built for mu origin)
Server Specification
- x64 Windows Server 2012 or above
- RAM at least 16GB or above
- Storage at lest 200GB or above
Setup (1/3) - Machine Preparation
- Download and Install all C++ Redistributable Runtime; 2008-2015 and 2017-2019
- Install IIS through Server Manager
- Configure Advance Firewall Inbound rule to allow GS, CS and Web ports
80,443,3001-3009,9001
Setup (2/3) - Server Files Configuration
- Download and extract Navicat cracked already just run the *.reg file on folder
- Download and extract Release Package to drive, I recommend
D:/MuOrigin.Ex800/
- Start the 1. Start MySQL.bat path
MySQL/
default root password:123456
and port:3373
- Use Navicat to create and restore database scripts from
./MySQL/scrips/
as follows;mu_serverdata, mu_game_1, mu_item_log_1, mu_kuafu, mu_game_9001, mu_item_log_9001
- Modify
ServerURL
in databasemu_serverdata
inzt_serverdata
table - Modify
ip
in databasemu_kuafu
int_serverinfo
table - Start the 2. Start Server.bat path
Tools/ServerManager/
for the first time to activate the license - Configure servers in ServerManager and run all servers, watch YouTube
- Configure
WWW/Apis/appsettings.json
speciallyRepository
- Start the 3. Start ApiHosting.bat path
WWW/Apis/
and confirm its started successfully - Add new website in IIS manager and configure Reverse Proxy targeting the url of ApiHosting
Setup (3/3) - Client ReCompiling
IOS
- Not supported
Android
- Download and install ApkEasyTool
- Configure
Client/Android/template/
files then copy all files and paste topro.zythe.muo.eng
folder - Recompile and sign
pro.zythe.muo.eng
using ApkEasyTool
License and Copyright
Copyright Zythe Project 2014-2022. Distributed under Subscription License.
Release (v7.3.240911 -Update) N
v7.3.240724
- Allowing ZytheModule.xml to be in the GameServer folder for exclusive modules for every server
- If the ZytheModule.xml is not found in the GameServer folder, it will use the default ZytheModule.xml from Config folder
v7.3.240911
- Added AutoChangeLife Module (This allow to change life of player automatically when it reaches top level and have the required items for changelife)
- See the
Config/ZytheModule.xml->Zythe.CommonFeature
for the configuration, setAutoChangeLife=true;
to enable
- See the
Release (v7.3.240711 -Update) O
v7.3.240711
- Updated MultiWarehouse (2nd udpate)
- Added Extra Warehouses buttons in warehouse NPCs
- Warehouse AutoFix (automatically move all extra warehouses to main when the module is disabled)
Release (v7.3.240629 -Update) O
v7.3.240629
- Added 3 New Maps (Land of Trials 1,2,3), MapCodes: 99401,99404,99407,
- Added LandOfTrials Module (CS Holder Exclusive Map)
- See the
Config/Modules/LandOfTrials.xml
for the configuration - See Demo Video attached in release downloads
- See the
- Added MultiWarehouse Module (This allow to have multiple warehouse)
- See the
Config/Modules/MultiWarehouse.xml
for the configuration - See Demo Video attached in release downloads
- See the
- Fixed Delay issue in last update (#Updated Client side to be able to handle warehouse slots...)
Release (v7.3.240603 -Repack) O
v7.3.240517
- Added GameTopupOffer Module (This allow to show topup offer when player entered the game or on levelup and task completion)
- See the
Config/Modules/GameTopupOffer.xml
for the configuration - See the other notes for the detail at
_Notes/20240517/*
- See the
v7.3.240603
- Fixed HP Bar visual bug (where hp bar suddenly get full then back to normal hp)
- Reworked PvPController Module and moved to XML Modules (See
Config/Modules/PvPControllerModule.xml
for the configuration)- Added ServerID attribute so specific server can have different configuration
- Added LimitLifeRecovery attribute to limit or disable completely the life recovery (this also applied against monster)
- Added LimitLifeSteal attribute to limit or disable completely the life steal (this also applied against monster)
- Updated WebAPI to automaically convert username to lowercase when registering and login
- Updated Client side to be able to handle warehouse slots more than 16 pages
- Removed dot symbol on character creation when clicking random name button
- Updated Client side when Downloading the game to show resource size MB in the download progress text
Release (v7.3.240409 -Update) O
Changelogs
- Added Load more Button on Fashion Wardrobe
- The fashion also is now sorted according to the lowest upgrade, meaning the fully upgraded fashions are now last on the list
- Fix Crywolf invalid Date Bug on Guild Event (Where date is bug in t_lhly_hist after the event end)
Notes
Add new element in SystemParams.xml for client to read the value of how many items to be loaded when press load more button.
<Param Name="FashionWardrobeLoadMore" Value="3"/>
3 is the number of items, you can change to whatever you like
Release (v7.3.240310 -Update) O
Changelog
- Fixed Guild Members list Negative CombatForce
- Client's Backward Compatibility has been Implemented
- Reworked Fragmented Fashion Module (now will not auto convert remaining fashion after activation)
Release (v7.3.240305 -Repack) O
Changelog
- Rework FragmentedFashion Module
- AutoCovert activated fashion on QuickSale button (to show quick sale button, set Goods->NoSaleOut="-1")
- Removed AutoConvert activated fashion on Inventory->Sort button
- Added GameWebHelper Module (This allow to show notice from url when player entered the game)
- Added GameServer Command
set festival
(Automatically modify db and festival xml accordingly)- type:
set festival
in GameServer console and follow the instruction
- type:
- Added Illustration Activation Requirement (Add
Required
attribute on TujianType.xml->Tujian->Type
element)<Type ID="200" Required="100" .. />
- Fixed Crywolf invalid Date Bug on Guild Event (Where date is bug in t_lhly_hist after the event end)
- Fixed Combat Power Ranking Bug (Where some player with high CP is not in the ranking)
- Fixed Excemption on ZytheModules reload command in GS
- Fixed Client Crash On CS Map Bug (Where Client freeze after entering CS map)
Note:
MuOriginV7-Update(v7.3.240305).zip
only contains files that are updated since the last release.
Release (v1.1.240125 -Update) O
- Added App VerSign to prevent old client to login on new GameServer
- Added ExtPropController XModule (see Config/Modules/ExtPropController.xml)
- Trade Diamond 2.1b capping removed
- Illustration attributes 2.1b capping serverside removed
Release (v7.3.2401.1711 -Repack) O
- Fixed Arena Ranking 2.1b capping remove on CombatPower
- DataType changed CombatForce from int -> long in CL, GS and GDB
- Other code fix and refactoring...
Release (v7.3.0.2 -Repack) O
- 2.1b capping removed for game diamond currency
- 2.1b capping removed for Illustration->Attributes
- 2.1b capping removed for Illustration->Guardian attributes
- Code refactored and optimized for Client dll and GS
Release (v7.3.0.1 -Ultimate) O
Release Changelog
- Stable release for re-worked MuOrigin v7 Server Suite
Full Changelog v7
Major Version 7 CodeFix
Fixed ExtPropIndexes for V7
Fixed ZytheGiftCode System
Added New ZythePlatformGiftCode System
Added Magic Action 'ADD_SETWING'
Added LimitExcellentOptionEffect to ScythusManager
Removed MaxSubAttackInjurePercent from Scythusparams
Added FixNegativeMoney Feature to ScythusManager
Fixed low recycle crystals on God items
Fixed DC on "Team Invite"
Fixed Market Gold Group DC bug
Added ReforgeRateByGrade in scythusmanager
Added MailToAllOnlineItemList (-mailtoallonline gm command)
Fixed GoodsTwo in Festival awards
Added LimitHpRecovery in Scythusmanager.Common
Added Boss Invasion Event
Added LimitExcDamageOutput in Scythusmanager.Common
Added TimeLimited Title
Fixed MaxDamage and MaxHP
Added RoleExtPropertyLimit
Fixed LimitExcellentOptionEffect not applied bug
Fixed DecreaseInjurePercent in RoleExtPropertyLimit module
Fixed Newtonsoft.Json invalid version, now referrence v8.0.3.***
Fixed Sudden Death when Armor Recovery Active (NotifyOthersLifeChanged)
Fixed Unbinding bug on purge->* [from: GameDbServer]
Fixed Relife Full Enemy HP Bar Bug
Fixed invalid HP Recovery
Added ReduceDamageEffect on ScythusParams
Added AbsorbDamageEffect on ScythusParams
Added ResistDamageEffect on ScythusParams
Added CalculateFinalDamage on ScythusManager
Fixed AngelTemple character damage more that 2.1b is not recorded
Fixed GameServer Freezed on DBServer.KingRoleDataManager
Bypass CMD_DB_PUT_KING_ROLE_DATA to fix gs freeze
Fixed Guild Join DC bug cause but themida xbundle caching dll
Fixed 2.1b Capping on PVP Damage
Fixed 2.1b Capping in Attributes at "Character Window"
Fixed HP lost in PVE Damage
Fixed Overflow Exception on GS cause by negative currency
Auto Fix Negative Gold, B-Gold, Diamond, B-Diamond, Reforge Points, Crystal, Elemental Stone
Fixed DemonSquare reward not receive, now reward can only gain if all monters killed before time end
Fixed Zen Bug when zen is greater than 2.1b
Added RadioActivePulse Module
Fixed Disconnect bug on chatbox when you input (:)
Fixed Zen Bug (MaxZen: 1000000000) when exceeded it automatically save to warehouse
Fixed DemonSquare Reward (all participants receive reward if all monsters killed)
Reworked Fashion Manager to fix Fashion related delay causing GS Freeze
Added Negative Currency Fixer System
Added Debug Trace for Guild CW
Added PvPController Module (PvP damage/defense controller)
Added PvEController Module (PvE damage output controller)
Added LimitUserLogin Module (limit login per ip)
Fixed GuildJoinCD Module (on bug when kick by guild leader)
Fixed DailyMailEvent Module (on mail not always received everyday)
Added MonsterTable config for PvEController Module
Reworked CommonFeature BulkUseGoods - this will execute multiple fruits use at once, prevent gs freeze
Removed RebornBoss Update for fix boss respawn, etc..
Prevent Adding/Trading Unbound Diamonds when its maxed
Fixed LimitUserLogin Module (now able to get real ip)
Fixed CS disconnect bug when Theme event is active
Fixed Guild CD when invited by Guild Master
App.MaxMoney increased to 2B
Added Awakening Stone Activation requirement
Added Language2.xml (to modify hardcoded languages in GS)
Added Maintenance Module
Fixed GuildCDModule
Added Setting where can change Diamond payment amount on Resurection after killed on map
- ref: Setting.xml->Alive->MaxLevel and lang: "消耗【钻石】x 10"
Added MoneyBank in RoleParams //Stores exceeding Diamonds/B-Diamonds/Gold/B-Gold
Added MoneyManager //Manage role bank accounts
- Notification message will show everytime the money is deposited or withdrawn
- When Money exceed 2B, the exceeding amount is deposited to bank automatically
- When Money is bellow 1B, the bank will automatically withdraw and fill your money on login
Refactored FinalDamageReduction Module //New calculation method
- add ZytheModules.xml->FinalDamageReduction->Data="...;RefactorMethod=True;"
- When True : Damage -= (Damage * ((ReduceDamage / MaxReduceDamage) * DamageReduceEffect)) //new formula
- When False: Damage -= (Damage * Math.Min(ReduceDamage,MaxReduceDamage) * DamageReduceEffect)) //old formula
Fixed HP Lost bug on high dmg character when hitting a monster
Added new 2.1B bypass Algorithm, also added to client dll
New and Improve 2.1B bypass Algorithm. (Important: Must update your client dll)
Added MaxTalentPoints limit to ZytheModules.xml Zythe.CommonFeature (see attached screenshot)
Autofix Talent on login is implemented (if the players talent points exceeded MaxTalentPoints or negative)
Added Mass Crafting Features Client and Server
Added Mass Fashion Upgrade Features Client and Server
Added Pop-Up Message from Server to Client
Fixed MassUpgrade Fashions for old client
Added MagicActionIDs.ADD_SHENGWU to BulkUseGoods Modules for goods like "Golden Relic Gift Box" with id=7050
Fixed Zen bug on client (where zen color become red)
Fixed Bug on Mass Fashion Upgrade
Fixed BulkUse (where item did not consume)
Added more Actions in BulkUse (ADD_SHENGWU,ADD_SHENGBEI,ADD_SHENGJIAN,ADD_SHENGGUAN,ADD_SHENGDIAN)
RolandBidCondition modules added function; OutBidProtect,AutoResetHolder
FPS increased now upto 120 fps
RadioActivePulse module upgraded (now the damage can be percent of HP)
Added FPS setting in net version.xml->Info.FPS for client max frame per second, value should range 40-120, recommended is 60
Removed Acceleration check on GS to allow High FPS client
Fixed RadioActivePulse Undying bug (where character is not dead even when HP is 0)
Fixed Flourecent Draw bug (where points is being added and not deducted when draw using points)
Added PortalEntryCD Modules (see attached demo video)
Fixed DC Bug on Mount Reset (where client is disconnected when click mount reset button)
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