Mu Origin Server Suit 7

Mu Origin Mobile v7.3

Mu Origin 1 version 7.3 with custom features and ZytheModules, please join our Discord Server for live support

Hot Features

  • God Items (gold color items with exc option 7 or above)
  • HP and Damage Capping removed (hp and dmg can be more that 2.1B)
  • ZytheModules (custom feature manager)
  • Server Manager (easily manage servers and configuration)
  • MuOrigin Toolkit (all in one tools for server owner)
  • Professional Web Engine (powerful web engine built for mu origin)

Server Specification

  • x64 Windows Server 2012 or above
  • RAM at least 16GB or above
  • Storage at lest 200GB or above

Setup (1/3) - Machine Preparation

  • Download and Install all C++ Redistributable Runtime; 2008-2015 and 2017-2019
  • Install IIS through Server Manager
  • Configure Advance Firewall Inbound rule to allow GS, CS and Web ports 80,443,3001-3009,9001

Setup (2/3) - Server Files Configuration

  • Download and extract Navicat cracked already just run the *.reg file on folder
  • Download and extract Release Package to drive, I recommend D:/MuOrigin.Ex800/
  • Start the 1. Start MySQL.bat path MySQL/ default root password: 123456 and port: 3373
  • Use Navicat to create and restore database scripts from./MySQL/scrips/ as follows; mu_serverdata, mu_game_1, mu_item_log_1, mu_kuafu, mu_game_9001, mu_item_log_9001
  • Modify ServerURL in database mu_serverdata in zt_serverdata table
  • Modify ip in database mu_kuafu in t_serverinfo table
  • Start the 2. Start Server.bat path Tools/ServerManager/ for the first time to activate the license
  • Configure servers in ServerManager and run all servers, watch YouTube
  • Configure WWW/Apis/appsettings.json specially Repository
  • Start the 3. Start ApiHosting.bat path WWW/Apis/ and confirm its started successfully
  • Add new website in IIS manager and configure Reverse Proxy targeting the url of ApiHosting

Setup (3/3) - Client ReCompiling

IOS

  • Not supported

Android

  • Download and install ApkEasyTool
  • Configure Client/Android/template/ files then copy all files and paste to pro.zythe.muo.eng folder
  • Recompile and sign pro.zythe.muo.eng using ApkEasyTool

Copyright Zythe Project 2014-2022. Distributed under Subscription License.

Latest Release v7.3.240911
Release (v7.3.240911 -Update) N
v7.3.240911
September 11, 2024

v7.3.240724

  • Allowing ZytheModule.xml to be in the GameServer folder for exclusive modules for every server
    • If the ZytheModule.xml is not found in the GameServer folder, it will use the default ZytheModule.xml from Config folder

v7.3.240911

  • Added AutoChangeLife Module (This allow to change life of player automatically when it reaches top level and have the required items for changelife)
    • See the Config/ZytheModule.xml->Zythe.CommonFeature for the configuration, set AutoChangeLife=true; to enable

Outdated v7.3.240711
Release (v7.3.240711 -Update) O
v7.3.240711
July 11, 2024

v7.3.240711

  • Updated MultiWarehouse (2nd udpate)
    • Added Extra Warehouses buttons in warehouse NPCs
    • Warehouse AutoFix (automatically move all extra warehouses to main when the module is disabled)

Outdated v7.3.240629
Release (v7.3.240629 -Update) O
v7.3.240629
June 29, 2024

v7.3.240629

  • Added 3 New Maps (Land of Trials 1,2,3), MapCodes: 99401,99404,99407,
  • Added LandOfTrials Module (CS Holder Exclusive Map)
    • See the Config/Modules/LandOfTrials.xml for the configuration
    • See Demo Video attached in release downloads
  • Added MultiWarehouse Module (This allow to have multiple warehouse)
    • See the Config/Modules/MultiWarehouse.xml for the configuration
    • See Demo Video attached in release downloads
  • Fixed Delay issue in last update (#Updated Client side to be able to handle warehouse slots...)

Outdated v7.3.240603
Release (v7.3.240603 -Repack) O
v7.3.240603
June 03, 2024

v7.3.240517

  • Added GameTopupOffer Module (This allow to show topup offer when player entered the game or on levelup and task completion)
    • See the Config/Modules/GameTopupOffer.xml for the configuration
    • See the other notes for the detail at _Notes/20240517/*

v7.3.240603

  • Fixed HP Bar visual bug (where hp bar suddenly get full then back to normal hp)
  • Reworked PvPController Module and moved to XML Modules (See Config/Modules/PvPControllerModule.xml for the configuration)
    • Added ServerID attribute so specific server can have different configuration
    • Added LimitLifeRecovery attribute to limit or disable completely the life recovery (this also applied against monster)
    • Added LimitLifeSteal attribute to limit or disable completely the life steal (this also applied against monster)
  • Updated WebAPI to automaically convert username to lowercase when registering and login
  • Updated Client side to be able to handle warehouse slots more than 16 pages
  • Removed dot symbol on character creation when clicking random name button
  • Updated Client side when Downloading the game to show resource size MB in the download progress text

Outdated v7.3.240409
Release (v7.3.240409 -Update) O
v7.3.240409
April 09, 2024

Changelogs

  • Added Load more Button on Fashion Wardrobe
    • The fashion also is now sorted according to the lowest upgrade, meaning the fully upgraded fashions are now last on the list
  • Fix Crywolf invalid Date Bug on Guild Event (Where date is bug in t_lhly_hist after the event end)

Notes

Add new element in SystemParams.xml for client to read the value of how many items to be loaded when press load more button. <Param Name="FashionWardrobeLoadMore" Value="3"/> 3 is the number of items, you can change to whatever you like

Outdated v7.3.240310
Release (v7.3.240310 -Update) O
v7.3.240310
March 10, 2024

Changelog

  • Fixed Guild Members list Negative CombatForce
  • Client's Backward Compatibility has been Implemented
  • Reworked Fragmented Fashion Module (now will not auto convert remaining fashion after activation)

Outdated v7.3.240305
Release (v7.3.240305 -Repack) O
v7.3.240305
March 05, 2024

Changelog

  • Rework FragmentedFashion Module
    • AutoCovert activated fashion on QuickSale button (to show quick sale button, set Goods->NoSaleOut="-1")
    • Removed AutoConvert activated fashion on Inventory->Sort button
  • Added GameWebHelper Module (This allow to show notice from url when player entered the game)
  • Added GameServer Command set festival (Automatically modify db and festival xml accordingly)
    • type: set festival in GameServer console and follow the instruction
  • Added Illustration Activation Requirement (Add Required attribute on TujianType.xml->Tujian->Type element)
      	<Type ID="200" Required="100" .. />
    
  • Fixed Crywolf invalid Date Bug on Guild Event (Where date is bug in t_lhly_hist after the event end)
  • Fixed Combat Power Ranking Bug (Where some player with high CP is not in the ranking)
  • Fixed Excemption on ZytheModules reload command in GS
  • Fixed Client Crash On CS Map Bug (Where Client freeze after entering CS map)

Note: MuOriginV7-Update(v7.3.240305).zip only contains files that are updated since the last release.

Outdated v7.3.240125
Release (v1.1.240125 -Update) O
v7.3.240125
January 25, 2024
  • Added App VerSign to prevent old client to login on new GameServer
  • Added ExtPropController XModule (see Config/Modules/ExtPropController.xml)
  • Trade Diamond 2.1b capping removed
  • Illustration attributes 2.1b capping serverside removed

Outdated v7.3.2401.1711
Release (v7.3.2401.1711 -Repack) O
v7.3.2401.1711
January 17, 2024
  • Fixed Arena Ranking 2.1b capping remove on CombatPower
  • DataType changed CombatForce from int -> long in CL, GS and GDB
  • Other code fix and refactoring...

Outdated v7.3.0.2
Release (v7.3.0.2 -Repack) O
v7.3.0.2
January 13, 2024
  • 2.1b capping removed for game diamond currency
  • 2.1b capping removed for Illustration->Attributes
  • 2.1b capping removed for Illustration->Guardian attributes
  • Code refactored and optimized for Client dll and GS

Outdated v7.3.0.1
Release (v7.3.0.1 -Ultimate) O
v7.3.0.1
January 03, 2024

Release Changelog

  • Stable release for re-worked MuOrigin v7 Server Suite

Full Changelog v7

  • Major Version 7 CodeFix

  • Fixed ExtPropIndexes for V7

  • Fixed ZytheGiftCode System

  • Added New ZythePlatformGiftCode System

  • Added Magic Action 'ADD_SETWING'

  • Added LimitExcellentOptionEffect to ScythusManager

  • Removed MaxSubAttackInjurePercent from Scythusparams

  • Added FixNegativeMoney Feature to ScythusManager

  • Fixed low recycle crystals on God items

  • Fixed DC on "Team Invite"

  • Fixed Market Gold Group DC bug

  • Added ReforgeRateByGrade in scythusmanager

  • Added MailToAllOnlineItemList (-mailtoallonline gm command)

  • Fixed GoodsTwo in Festival awards

  • Added LimitHpRecovery in Scythusmanager.Common

  • Added Boss Invasion Event

  • Added LimitExcDamageOutput in Scythusmanager.Common

  • Added TimeLimited Title

  • Fixed MaxDamage and MaxHP

  • Added RoleExtPropertyLimit

  • Fixed LimitExcellentOptionEffect not applied bug

  • Fixed DecreaseInjurePercent in RoleExtPropertyLimit module

  • Fixed Newtonsoft.Json invalid version, now referrence v8.0.3.***

  • Fixed Sudden Death when Armor Recovery Active (NotifyOthersLifeChanged)

  • Fixed Unbinding bug on purge->* [from: GameDbServer]

  • Fixed Relife Full Enemy HP Bar Bug

  • Fixed invalid HP Recovery

  • Added ReduceDamageEffect on ScythusParams

  • Added AbsorbDamageEffect on ScythusParams

  • Added ResistDamageEffect on ScythusParams

  • Added CalculateFinalDamage on ScythusManager

  • Fixed AngelTemple character damage more that 2.1b is not recorded

  • Fixed GameServer Freezed on DBServer.KingRoleDataManager

  • Bypass CMD_DB_PUT_KING_ROLE_DATA to fix gs freeze

  • Fixed Guild Join DC bug cause but themida xbundle caching dll

  • Fixed 2.1b Capping on PVP Damage

  • Fixed 2.1b Capping in Attributes at "Character Window"

  • Fixed HP lost in PVE Damage

  • Fixed Overflow Exception on GS cause by negative currency

  • Auto Fix Negative Gold, B-Gold, Diamond, B-Diamond, Reforge Points, Crystal, Elemental Stone

  • Fixed DemonSquare reward not receive, now reward can only gain if all monters killed before time end

  • Fixed Zen Bug when zen is greater than 2.1b

  • Added RadioActivePulse Module

  • Fixed Disconnect bug on chatbox when you input (:)

  • Fixed Zen Bug (MaxZen: 1000000000) when exceeded it automatically save to warehouse

  • Fixed DemonSquare Reward (all participants receive reward if all monsters killed)

  • Reworked Fashion Manager to fix Fashion related delay causing GS Freeze

  • Added Negative Currency Fixer System

  • Added Debug Trace for Guild CW

  • Added PvPController Module (PvP damage/defense controller)

  • Added PvEController Module (PvE damage output controller)

  • Added LimitUserLogin Module (limit login per ip)

  • Fixed GuildJoinCD Module (on bug when kick by guild leader)

  • Fixed DailyMailEvent Module (on mail not always received everyday)

  • Added MonsterTable config for PvEController Module

  • Reworked CommonFeature BulkUseGoods - this will execute multiple fruits use at once, prevent gs freeze

  • Removed RebornBoss Update for fix boss respawn, etc..

  • Prevent Adding/Trading Unbound Diamonds when its maxed

  • Fixed LimitUserLogin Module (now able to get real ip)

  • Fixed CS disconnect bug when Theme event is active

  • Fixed Guild CD when invited by Guild Master

  • App.MaxMoney increased to 2B

  • Added Awakening Stone Activation requirement

  • Added Language2.xml (to modify hardcoded languages in GS)

  • Added Maintenance Module

  • Fixed GuildCDModule

  • Added Setting where can change Diamond payment amount on Resurection after killed on map

    • ref: Setting.xml->Alive->MaxLevel and lang: "消耗【钻石】x 10"
  • Added MoneyBank in RoleParams //Stores exceeding Diamonds/B-Diamonds/Gold/B-Gold

  • Added MoneyManager //Manage role bank accounts

    • Notification message will show everytime the money is deposited or withdrawn
    • When Money exceed 2B, the exceeding amount is deposited to bank automatically
    • When Money is bellow 1B, the bank will automatically withdraw and fill your money on login
  • Refactored FinalDamageReduction Module //New calculation method

    • add ZytheModules.xml->FinalDamageReduction->Data="...;RefactorMethod=True;"
    • When True : Damage -= (Damage * ((ReduceDamage / MaxReduceDamage) * DamageReduceEffect)) //new formula
    • When False: Damage -= (Damage * Math.Min(ReduceDamage,MaxReduceDamage) * DamageReduceEffect)) //old formula
  • Fixed HP Lost bug on high dmg character when hitting a monster

  • Added new 2.1B bypass Algorithm, also added to client dll

  • New and Improve 2.1B bypass Algorithm. (Important: Must update your client dll)

  • Added MaxTalentPoints limit to ZytheModules.xml Zythe.CommonFeature (see attached screenshot)

  • Autofix Talent on login is implemented (if the players talent points exceeded MaxTalentPoints or negative)

  • Added Mass Crafting Features Client and Server

  • Added Mass Fashion Upgrade Features Client and Server

  • Added Pop-Up Message from Server to Client

  • Fixed MassUpgrade Fashions for old client

  • Added MagicActionIDs.ADD_SHENGWU to BulkUseGoods Modules for goods like "Golden Relic Gift Box" with id=7050

  • Fixed Zen bug on client (where zen color become red)

  • Fixed Bug on Mass Fashion Upgrade

  • Fixed BulkUse (where item did not consume)

  • Added more Actions in BulkUse (ADD_SHENGWU,ADD_SHENGBEI,ADD_SHENGJIAN,ADD_SHENGGUAN,ADD_SHENGDIAN)

  • RolandBidCondition modules added function; OutBidProtect,AutoResetHolder

  • FPS increased now upto 120 fps

  • RadioActivePulse module upgraded (now the damage can be percent of HP)

  • Added FPS setting in net version.xml->Info.FPS for client max frame per second, value should range 40-120, recommended is 60

  • Removed Acceleration check on GS to allow High FPS client

  • Fixed RadioActivePulse Undying bug (where character is not dead even when HP is 0)

  • Fixed Flourecent Draw bug (where points is being added and not deducted when draw using points)

  • Added PortalEntryCD Modules (see attached demo video)

  • Fixed DC Bug on Mount Reset (where client is disconnected when click mount reset button)

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