Mu Origin Server Suit 7
Mu Origin Mobile v7.3
Mu Origin 1 version 7.3 with custom features and ZytheModules, please join our Discord Server for live support
Hot Features
- God Items (gold color items with exc option 7 or above)
- HP and Damage Capping removed (hp and dmg can be more that 2.1B)
- ZytheModules (custom feature manager)
- Server Manager (easily manage servers and configuration)
- MuOrigin Toolkit (all in one tools for server owner)
- Professional Web Engine (powerful web engine built for mu origin)
Server Specification
- x64 Windows Server 2012 or above
- RAM at least 16GB or above
- Storage at lest 200GB or above
Setup (1/3) - Machine Preparation
- Download and Install all C++ Redistributable Runtime; 2008-2015 and 2017-2019
- Install IIS through Server Manager
- Configure Advance Firewall Inbound rule to allow GS, CS and Web ports 80,443,3001-3009,9001
Setup (2/3) - Server Files Configuration
- Download and extract Navicat cracked already just run the *.reg file on folder
- Download and extract Release Package to drive, I recommend D:/MuOrigin.Ex800/
- Start the 1. Start MySQL.bat path MySQL/default root password:123456and port:3373
- Use Navicat to create and restore database scripts from./MySQL/scrips/as follows;mu_serverdata, mu_game_1, mu_item_log_1, mu_kuafu, mu_game_9001, mu_item_log_9001
- Modify ServerURLin databasemu_serverdatainzt_serverdatatable
- Modify ipin databasemu_kuafuint_serverinfotable
- Start the 2. Start Server.bat path Tools/ServerManager/for the first time to activate the license
- Configure servers in ServerManager and run all servers, watch YouTube
- Configure WWW/Apis/appsettings.jsonspeciallyRepository
- Start the 3. Start ApiHosting.bat path WWW/Apis/and confirm its started successfully
- Add new website in IIS manager and configure Reverse Proxy targeting the url of ApiHosting
Setup (3/3) - Client ReCompiling
IOS
- Not supported
Android
- Download and install ApkEasyTool
- Configure Client/Android/template/files then copy all files and paste topro.zythe.muo.engfolder
- Recompile and sign pro.zythe.muo.engusing ApkEasyTool
License and Copyright
Copyright Zythe Project 2014-2022. Distributed under Subscription License.
Release (v7.3.240911 -Update) N
v7.3.240724
- Allowing ZytheModule.xml to be in the GameServer folder for exclusive modules for every server
- If the ZytheModule.xml is not found in the GameServer folder, it will use the default ZytheModule.xml from Config folder
 
v7.3.240911
- Added AutoChangeLife Module (This allow to change life of player automatically when it reaches top level and have the required items for changelife)
- See the Config/ZytheModule.xml->Zythe.CommonFeaturefor the configuration, setAutoChangeLife=true;to enable
 
- See the 
Release (v7.3.240711 -Update) O
v7.3.240711
- Updated MultiWarehouse (2nd udpate)
- Added Extra Warehouses buttons in warehouse NPCs
- Warehouse AutoFix (automatically move all extra warehouses to main when the module is disabled)
 
Release (v7.3.240629 -Update) O
v7.3.240629
- Added 3 New Maps (Land of Trials 1,2,3), MapCodes: 99401,99404,99407,
- Added LandOfTrials Module (CS Holder Exclusive Map)
- See the Config/Modules/LandOfTrials.xmlfor the configuration
- See Demo Video attached in release downloads
 
- See the 
- Added MultiWarehouse Module (This allow to have multiple warehouse)
- See the Config/Modules/MultiWarehouse.xmlfor the configuration
- See Demo Video attached in release downloads
 
- See the 
- Fixed Delay issue in last update (#Updated Client side to be able to handle warehouse slots...)
Release (v7.3.240603 -Repack) O
v7.3.240517
- Added GameTopupOffer Module (This allow to show topup offer when player entered the game or on levelup and task completion)
- See the Config/Modules/GameTopupOffer.xmlfor the configuration
- See the other notes for the detail at _Notes/20240517/*
 
- See the 
v7.3.240603
- Fixed HP Bar visual bug (where hp bar suddenly get full then back to normal hp)
- Reworked PvPController Module and moved to XML Modules (See Config/Modules/PvPControllerModule.xmlfor the configuration)- Added ServerID attribute so specific server can have different configuration
- Added LimitLifeRecovery attribute to limit or disable completely the life recovery (this also applied against monster)
- Added LimitLifeSteal attribute to limit or disable completely the life steal (this also applied against monster)
 
- Updated WebAPI to automaically convert username to lowercase when registering and login
- Updated Client side to be able to handle warehouse slots more than 16 pages
- Removed dot symbol on character creation when clicking random name button
- Updated Client side when Downloading the game to show resource size MB in the download progress text
Release (v7.3.240409 -Update) O
Changelogs
- Added Load more Button on Fashion Wardrobe
- The fashion also is now sorted according to the lowest upgrade, meaning the fully upgraded fashions are now last on the list
 
- Fix Crywolf invalid Date Bug on Guild Event (Where date is bug in t_lhly_hist after the event end)
Notes
Add new element in SystemParams.xml for client to read the value of how many items to be loaded when press load more button.
<Param Name="FashionWardrobeLoadMore" Value="3"/>3 is the number of items, you can change to whatever you like
Release (v7.3.240310 -Update) O
Changelog
- Fixed Guild Members list Negative CombatForce
- Client's Backward Compatibility has been Implemented
- Reworked Fragmented Fashion Module (now will not auto convert remaining fashion after activation)
Release (v7.3.240305 -Repack) O
Changelog
- Rework FragmentedFashion Module
- AutoCovert activated fashion on QuickSale button (to show quick sale button, set Goods->NoSaleOut="-1")
- Removed AutoConvert activated fashion on Inventory->Sort button
 
- Added GameWebHelper Module (This allow to show notice from url when player entered the game)
- Added GameServer Command set festival(Automatically modify db and festival xml accordingly)- type: set festivalin GameServer console and follow the instruction
 
- type: 
- Added Illustration Activation Requirement (Add Requiredattribute on TujianType.xml->Tujian->Typeelement)<Type ID="200" Required="100" .. />
- Fixed Crywolf invalid Date Bug on Guild Event (Where date is bug in t_lhly_hist after the event end)
- Fixed Combat Power Ranking Bug (Where some player with high CP is not in the ranking)
- Fixed Excemption on ZytheModules reload command in GS
- Fixed Client Crash On CS Map Bug (Where Client freeze after entering CS map)
Note:
MuOriginV7-Update(v7.3.240305).ziponly contains files that are updated since the last release.
Release (v1.1.240125 -Update) O
- Added App VerSign to prevent old client to login on new GameServer
- Added ExtPropController XModule (see Config/Modules/ExtPropController.xml)
- Trade Diamond 2.1b capping removed
- Illustration attributes 2.1b capping serverside removed
Release (v7.3.2401.1711 -Repack) O
- Fixed Arena Ranking 2.1b capping remove on CombatPower
- DataType changed CombatForce from int -> long in CL, GS and GDB
- Other code fix and refactoring...
Release (v7.3.0.2 -Repack) O
- 2.1b capping removed for game diamond currency
- 2.1b capping removed for Illustration->Attributes
- 2.1b capping removed for Illustration->Guardian attributes
- Code refactored and optimized for Client dll and GS
Release (v7.3.0.1 -Ultimate) O
Release Changelog
- Stable release for re-worked MuOrigin v7 Server Suite
Full Changelog v7
- Major Version 7 CodeFix 
- Fixed ExtPropIndexes for V7 
- Fixed ZytheGiftCode System 
- Added New ZythePlatformGiftCode System 
- Added Magic Action 'ADD_SETWING' 
- Added LimitExcellentOptionEffect to ScythusManager 
- Removed MaxSubAttackInjurePercent from Scythusparams 
- Added FixNegativeMoney Feature to ScythusManager 
- Fixed low recycle crystals on God items 
- Fixed DC on "Team Invite" 
- Fixed Market Gold Group DC bug 
- Added ReforgeRateByGrade in scythusmanager 
- Added MailToAllOnlineItemList (-mailtoallonline gm command) 
- Fixed GoodsTwo in Festival awards 
- Added LimitHpRecovery in Scythusmanager.Common 
- Added Boss Invasion Event 
- Added LimitExcDamageOutput in Scythusmanager.Common 
- Added TimeLimited Title 
- Fixed MaxDamage and MaxHP 
- Added RoleExtPropertyLimit 
- Fixed LimitExcellentOptionEffect not applied bug 
- Fixed DecreaseInjurePercent in RoleExtPropertyLimit module 
- Fixed Newtonsoft.Json invalid version, now referrence v8.0.3.*** 
- Fixed Sudden Death when Armor Recovery Active (NotifyOthersLifeChanged) 
- Fixed Unbinding bug on purge->* [from: GameDbServer] 
- Fixed Relife Full Enemy HP Bar Bug 
- Fixed invalid HP Recovery 
- Added ReduceDamageEffect on ScythusParams 
- Added AbsorbDamageEffect on ScythusParams 
- Added ResistDamageEffect on ScythusParams 
- Added CalculateFinalDamage on ScythusManager 
- Fixed AngelTemple character damage more that 2.1b is not recorded 
- Fixed GameServer Freezed on DBServer.KingRoleDataManager 
- Bypass CMD_DB_PUT_KING_ROLE_DATA to fix gs freeze 
- Fixed Guild Join DC bug cause but themida xbundle caching dll 
- Fixed 2.1b Capping on PVP Damage 
- Fixed 2.1b Capping in Attributes at "Character Window" 
- Fixed HP lost in PVE Damage 
- Fixed Overflow Exception on GS cause by negative currency 
- Auto Fix Negative Gold, B-Gold, Diamond, B-Diamond, Reforge Points, Crystal, Elemental Stone 
- Fixed DemonSquare reward not receive, now reward can only gain if all monters killed before time end 
- Fixed Zen Bug when zen is greater than 2.1b 
- Added RadioActivePulse Module 
- Fixed Disconnect bug on chatbox when you input (:) 
- Fixed Zen Bug (MaxZen: 1000000000) when exceeded it automatically save to warehouse 
- Fixed DemonSquare Reward (all participants receive reward if all monsters killed) 
- Reworked Fashion Manager to fix Fashion related delay causing GS Freeze 
- Added Negative Currency Fixer System 
- Added Debug Trace for Guild CW 
- Added PvPController Module (PvP damage/defense controller) 
- Added PvEController Module (PvE damage output controller) 
- Added LimitUserLogin Module (limit login per ip) 
- Fixed GuildJoinCD Module (on bug when kick by guild leader) 
- Fixed DailyMailEvent Module (on mail not always received everyday) 
- Added MonsterTable config for PvEController Module 
- Reworked CommonFeature BulkUseGoods - this will execute multiple fruits use at once, prevent gs freeze 
- Removed RebornBoss Update for fix boss respawn, etc.. 
- Prevent Adding/Trading Unbound Diamonds when its maxed 
- Fixed LimitUserLogin Module (now able to get real ip) 
- Fixed CS disconnect bug when Theme event is active 
- Fixed Guild CD when invited by Guild Master 
- App.MaxMoney increased to 2B 
- Added Awakening Stone Activation requirement 
- Added Language2.xml (to modify hardcoded languages in GS) 
- Added Maintenance Module 
- Fixed GuildCDModule 
- Added Setting where can change Diamond payment amount on Resurection after killed on map - ref: Setting.xml->Alive->MaxLevel and lang: "消耗【钻石】x 10"
 
- Added MoneyBank in RoleParams //Stores exceeding Diamonds/B-Diamonds/Gold/B-Gold 
- Added MoneyManager //Manage role bank accounts - Notification message will show everytime the money is deposited or withdrawn
- When Money exceed 2B, the exceeding amount is deposited to bank automatically
- When Money is bellow 1B, the bank will automatically withdraw and fill your money on login
 
- Refactored FinalDamageReduction Module //New calculation method - add ZytheModules.xml->FinalDamageReduction->Data="...;RefactorMethod=True;"
- When True : Damage -= (Damage * ((ReduceDamage / MaxReduceDamage) * DamageReduceEffect)) //new formula
- When False: Damage -= (Damage * Math.Min(ReduceDamage,MaxReduceDamage) * DamageReduceEffect)) //old formula
 
- Fixed HP Lost bug on high dmg character when hitting a monster 
- Added new 2.1B bypass Algorithm, also added to client dll 
- New and Improve 2.1B bypass Algorithm. (Important: Must update your client dll) 
- Added MaxTalentPoints limit to ZytheModules.xml Zythe.CommonFeature (see attached screenshot) 
- Autofix Talent on login is implemented (if the players talent points exceeded MaxTalentPoints or negative) 
- Added Mass Crafting Features Client and Server 
- Added Mass Fashion Upgrade Features Client and Server 
- Added Pop-Up Message from Server to Client 
- Fixed MassUpgrade Fashions for old client 
- Added MagicActionIDs.ADD_SHENGWU to BulkUseGoods Modules for goods like "Golden Relic Gift Box" with id=7050 
- Fixed Zen bug on client (where zen color become red) 
- Fixed Bug on Mass Fashion Upgrade 
- Fixed BulkUse (where item did not consume) 
- Added more Actions in BulkUse (ADD_SHENGWU,ADD_SHENGBEI,ADD_SHENGJIAN,ADD_SHENGGUAN,ADD_SHENGDIAN) 
- RolandBidCondition modules added function; OutBidProtect,AutoResetHolder 
- FPS increased now upto 120 fps 
- RadioActivePulse module upgraded (now the damage can be percent of HP) 
- Added FPS setting in net version.xml->Info.FPS for client max frame per second, value should range 40-120, recommended is 60 
- Removed Acceleration check on GS to allow High FPS client 
- Fixed RadioActivePulse Undying bug (where character is not dead even when HP is 0) 
- Fixed Flourecent Draw bug (where points is being added and not deducted when draw using points) 
- Added PortalEntryCD Modules (see attached demo video) 
- Fixed DC Bug on Mount Reset (where client is disconnected when click mount reset button) 
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